Last Epoch Q&A Dev Stream Cover Image
07

Jun

Last Epoch Q&A Dev Stream

  • days
  • Hours
  • Minutes
  • Seconds
カスタム サムネイル 

ここに画像をドロップ また ブラウズしてアップロード

回答を追加
アルバムを作成
  • フィーリング
  • への旅行
  • 見ている
  • 遊んでいる
  • を聞いて
  • 幸せ
  • 大好き
  • 悲しい
  • とても悲しい
  • 怒り
  • 混乱している
  • 熱い
  • 壊れた
  • 無表情
  • 涼しい
  • 面白い
  • 疲れた
  • 素晴らしい
  • 祝福された
  • ショックを受けた
  • 眠いです
  • かわいい
  • 退屈
0%
画像をアップロードする
アンケートを作成
動画をアップロード
もっと
Last Epoch Q&A Dev Stream はまだ何も投稿していません
開始日 Jun-07-25 - 10:00
終了日 Dec-20-25 - 12:00
  • 説明

    The Last Epoch Q&A Dev Stream held on May 30, 2025, provided a comprehensive update on the game’s development, engaging the community with insights into upcoming features, quality of life improvements, and developer perspectives. The stream, hosted by Mike and the development team, was well-received for its transparency and interaction with fans, fostering a vibrant dialogue about the game’s future.

    Key Highlights and New Features
    One of the main topics discussed was the introduction of new weapon types for spellcaster classes, a feature aimed at diversifying gameplay and expanding build variety. Mike mentioned ideas like magical channeling swords, which excited many players eager for fresh mechanics beyond the current melee and ranged options. The devs also touched on plans to add more bosses, particularly in relation to the Woven Echo system, enhancing endgame content and providing fresh challenges.

    The stream addressed community questions about an “infinite push” mode similar to Diablo 3’s Greater Rifts. Mike clarified that Last Epoch already includes analogous mechanics through corruption and endless arena systems, and the team is exploring ways to enhance these features further.

    Quality of Life and Community Feedback
    Quality of life improvements were a major focus, especially regarding item management and stash functionality. The developers acknowledged player frustrations with the current search system and confirmed plans to implement more refined search options and filters, which will significantly improve inventory navigation. Additionally, players expressed a desire for more sets and options within the set system, prompting ongoing balancing efforts.

    The devs also discussed their stance against snapshotting—a controversial mechanic where players exploit static skill interactions to amplify damage. Mike reaffirmed that the team is actively working to remove snapshotting to preserve game balance and integrity.

    Looking Ahead
    The stream hinted at broader future plans, including potential server-wide quests and enhanced character customization options, reflecting the developers’ commitment to evolving Last Epoch into a deeper, more engaging experience. While specific timelines remain tentative, the overall tone was optimistic, with the community expressing excitement for Season 3 and beyond.
    For more information and updates about Last Epoch ,you can follow u4gm.